Working on a new combat system!
Published on July 9, 2015
We don't have much to show at the moment, but we do worked on a lot of things.
Lots of new ideas for SamuTale have resulted in a complete new movement and combat system!
As some of you may... Read more
Time to make some friends
Published on June 8, 2015
Another quick progress update on SamuTale! Today we finished a new game mechanic for all the social players out there. We created a friendlist so you can add and keep track of your SamuTale... Read more
Sakura tree added
Published on June 7, 2015
We have a little update for you guys!
We finally created a decent sakura tree for the market square and also added in some particle effects to simulate falling blossoms. We think it looks... Read more
New character is in-game!
Published on June 3, 2015
The time has come for the new character to have his first walk around the village!
We have polished/reworked the character and did some rigging so we could create some animations.
We replaced... Read more
Village update 1
Published on May 27, 2015
Last two weeks we worked really hard to lay a good foundation for the main village of SamuTale. The village will be build next to the water with a harbor. As of now it's the only save zone in the... Read more
SamuTale is back!
Published on May 14, 2015
As you may have noticed, we didn't posted any updates in the last half year. Problem was that we didn't had any budget left and we couldn't come up with a clear idea on how to continue the... Read more
Reworking some models
Published on November 7, 2014
At the moment we have taken a little break from coding since the game still needs some graphical improvements.
We did some adjustments on the wolf model to give it better proportions, and less... Read more