User Interface Improvements
Published on August 12, 2015
As the new combat system is not ready to show off. We have an update on the new UI!
We started reworking the chat and inventory panel as you can see below. Trying to not only improve the looks but... Read more
Character creation preview
Published on July 15, 2015
Today we finished the character creation mechanics for the new character. We added some hairstyles and different eyes.
As you can see we also have a new interface design which we think fits the... Read more
Working on a new combat system!
Published on July 9, 2015
We don't have much to show at the moment, but we do worked on a lot of things.
Lots of new ideas for SamuTale have resulted in a complete new movement and combat system!
As some of you may... Read more
Time to make some friends
Published on June 8, 2015
Another quick progress update on SamuTale! Today we finished a new game mechanic for all the social players out there. We created a friendlist so you can add and keep track of your SamuTale... Read more
Sakura tree added
Published on June 7, 2015
We have a little update for you guys!
We finally created a decent sakura tree for the market square and also added in some particle effects to simulate falling blossoms. We think it looks... Read more
New character is in-game!
Published on June 3, 2015
The time has come for the new character to have his first walk around the village!
We have polished/reworked the character and did some rigging so we could create some animations.
We replaced... Read more
Village update 1
Published on May 27, 2015
Last two weeks we worked really hard to lay a good foundation for the main village of SamuTale. The village will be build next to the water with a harbor. As of now it's the only save zone in the... Read more