Combat system and tree growing
Published on September 4, 2015
Two weeks have passed and lot's of things happend to the world of SamuTale. With the inventory, chat and gear equipping finished (sort of). It's now time to show some basic combat like we...
Finished the new inventory
Published on August 19, 2015
Today we finally finished the inventory! We added the mechanic to equip and dequip armor and weapons by right-clicking or dragging the item. As you can see below the gear is also displayed on the...
User Interface Improvements
Published on August 12, 2015
As the new combat system is not ready to show off. We have an update on the new UI!
We started reworking the chat and inventory panel as you can see below. Trying to not only improve the looks but...
Character creation preview
Published on July 15, 2015
Today we finished the character creation mechanics for the new character. We added some hairstyles and different eyes.
As you can see we also have a new interface design which we think fits the...
Working on a new combat system!
Published on July 9, 2015
We don't have much to show at the moment, but we do worked on a lot of things.
Lots of new ideas for SamuTale have resulted in a complete new movement and combat system!
As some of you may...
Time to make some friends
Published on June 8, 2015
Another quick progress update on SamuTale! Today we finished a new game mechanic for all the social players out there. We created a friendlist so you can add and keep track of your SamuTale...
Sakura tree added
Published on June 7, 2015
We have a little update for you guys!
We finally created a decent sakura tree for the market square and also added in some particle effects to simulate falling blossoms. We think it looks...